I am a junior 3D artist, who is mainly interested in making 3D environment- and prop-art for games. I have a background in general digital media design and also have a basic understanding of programming and media technology, which helps to coordinate between design and technical implementation.
- Visual conception of game elements
- Collaboration in the conception of the gameplay
- 3D modelling/sculpting + texturing in Blender
- Scene lighting + lightbaking in Unity
- Construction of the game environment in Unity